Is there any correlation between these “higher win rate” rune pages and playtime? Like, is the player who is picking the “optimal” rune also the player who one tricks the champ with a 60% win rate? Cassio would be my Premium Who Needs Santa When I Have Oma Shirt. Is it dedicated mains picking scaling cdr while average players picking adaptive force? I could definitely see that skewing the. Any rune will seem objectively better if high win rate Cassio players play it since you could effectively remove the bad casino players. But there’s still decent flexibility among the minor runes. And I would say a good player should always at least rethink his second tree.
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I would say it would be naive to expect not to have the best rune set up no matter how well runes were designed. I’m curious how these things might change as the general skill and champion specific skill of a player changes. Essentially, if I’m really high or perhaps have a ton of games on a specific champ. How does that Premium Who Needs Santa When I Have Oma Shirt? Have you been able to do any research into these types of questions? Are there rules that are best for beginners and runes that are best for experienced players? I wonder is high elo players are better with spellbook TF while lower elo players are better with electrocute. Similar questions exists for every role.
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